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Nintendo Gameboy Advance
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Amazon.com: nintendo gameboy advance in Amazon.com
Pokemon Leaf Green Version
Pokemon Leaf Green is a new adventure in the Pokemon world, set in the calssic Kanto region where Pokemon first took root and exploded. You'll become an 11-year-old boy or girl, starting a journey from Pallet Town to become a master Pokemon trainer. Professor Oak has given you a Pokedex to aid you, as you catch, raise and train Pokemon for battle. Battle across games as you face Pokemon from otehr games -- and do it wirelessly, for freedom of movement while you play! You can also exchange game challenges, talk battle strategy or just shoot the breeze with up to five people in a chat session - or send text messages to other trainers in the Union Rooms.
Video Game:
Collect Pokemon of all shapes and sizes, with Fire, Water, Grass, Psychic, Electric and other powers, Gather in a Union Room can send text messages directly to up to 40 people -- trainers can select pre-set messages to send, or type in messages of their own creation, Discover more than 100 Pokemon, all compatible with Pokemon Ruby, Sapphire and Colosseum -- access, trade and battle the Pokemon from their favorite games, in one place, PLEASE NOTE - Wireless Adapter sold separately
Company: Nintendo of America
(2005-06-27)
List Price: $19.99
Amazon Price: $15.92
Used Price: $12.00
Pokemon Sapphire
Pokémon Sapphire's updated graphics with weather effects, amazing sound, more than 200 Pokémon with over 100 new species--as well as its faithful adherence to the existing series of Pokémon games--makes for a welcome evolution in the series. First, the game has a lot in common with Pokémon games Silver, Gold, and Crystal. For example, players can choose to be a boy or a girl trainer, an internal clock sets events at certain times, and the game's handy-dandy Pokédex helps players keep track of the many stats. You're main goal is still to beat all the Gym Trainers and become the Pokémon Master. If you've played the old games, you will be right at home. But not all is the same. The most obvious change is in the battles themselves. Now that two Pokémon can fight on your side at the same time, you can tag-team them against an enemy by taking advantage of the strengths of your Pokémons while covering their weaknesses. For example, you can now have a water Pokémon watch your fire Pokémon's back. You can also attack more than one Pokémon at a time. A whole new element to the game focuses on how berries are used in battle. And if you collect enough berries, you can take them to a Berry Blender and make a PokéBlock, which is a little super-charged candy that raises your Pokémon's "Condition" attributes. You can then groom your Pokémon for regional contests and compete for ribbons like "Best of Show," which will unlock additional contests. There's even strategy in how to best use your berries: pick too many and the berry tree will disappear; plant berries, though, and a tree will grow. You can also build a Secret Base in special areas of the game, which you can decorate just like you can your room. And let us not forget that Pokémon Sapphire has a kickin' multiplayer system, too. You can trade Pokémon, and link up to four players for incredible battles. The only downside is that you can't link up with the old Game Boy Color games. --Bryan Karsh Pros: You can control two Pokémon in battle Much needed graphic and sound facelift Nice multiplayer feature (requires link cable and extra game cartridge) Cons: Can't trade Pokémon with Game Boy Color
Video Game:
Start out with just 3 Pokemon, and travel across Hoenn to earn badges in 8 different gyms, Over 350 new Pokemon are here to battle with, collect and trade, New battle system allows trainers to take two Pokémon into battle instead of just one at a time, As you play you'll open up fun and exciting mini-games that advance the storyline, You'll have to become a hero by helping Team Magma stop Team Aqua from flooding the world for control of the water Pokemon!
Company: Nintendo of America
(2003-03-17)
List Price: $39.95
Amazon Price: $26.99
Used Price: $13.99
Legend of Zelda The Minish Cap
The Legend Of Zelda: The Minish Cap takes young Link into an all-new adventurewhere he'll explore Hyrule and battle evil on the microscopic level. An ancient magical sword releases the evil mage Vaati and he causes trouble all over Hyrule. Link has been sent to restore the sword and seal Vaati inside it -- but it can only be done by visiting the Minish people and getting their help. Linnk will have to shrink to do that - and the strange Minish Cap will be his guide in this new mirco-world.
Video Game:
Challenging puzzles and a new set of enemies to add to the classic Octorocks, Tektites and more, Story-driven action as you explore the Minish world, with animated cutscenes and interactive dialogues for dozens of characters, As you play you'll collect Kinstones to uncover secrets - match them by face and they'll open up new points of the map, new characters and more
Company: Nintendo of America
(2005-01-11)
List Price: $30.99
Amazon Price: $105.00
Used Price: $22.00
Link Cable for Game Boy Advance and Gamecube
The GameCube - Game Boy Advance Cable lets you connect two of your favorite game systems!
Video Game:
Exchange data between your GameCube and Game Boy Advance, Use your GBA as a supplemental controller, You can even unlock game secrets and new game levels!
Company: Nintendo
(2006-06-15)
List Price: $9.99
Amazon Price: $5.50
Used Price: $4.90
Game Boy Advance SP - Platinum
Early Adopters Pick: March 2003. As the world's smallest video-game platform, the Game Boy Advance SP is also the first to use a built-in rechargeable battery. Many decried the original Game Boy Advance's reflective LCD screen and its reliance on external light sources. The Game Boy Advance SP's main feature--optional backlighting--fixes this complaint nicely, but it's the wealth of other features that makes this system so surprisingly good. At first look, you might think the SP is a sleek travel alarm clock. When closed, it's just as tall and deep as the original GBA, but only half as wide. Due to its clamshell design, the screen is always protected from everyday scratches. A small button in the center of the console turns on the backlighting element for use in low-light situations, like in a moving car. The SP comes with a well-designed power adapter that recharges a built-in battery; its prongs fold in for easier storage. Our informal tests found that it takes about four hours to fully charge (you can even play it while it's plugged in and charging), and the battery lasts about 11 hours with the backlighting constantly on--your results may vary. Using the backlighting less often will conserve battery power. With separately sold cables, you can connect the Game Boy Advance SP to other GBAs for multiplayer gaming (above) or to the Nintendo GameCube (below) to access secret levels, exchange data, or use other special features that vary from game to game. The quality of the backlighting is very good. It's bright and clear when looking directly at it, but degraded from other angles. This is only a problem for friends who are watching the screen from over your shoulder. But size, power, and affordability do not come without trade offs. There's no headphone jack here, though Nintendo promises an adapter. The system isn't very loud at its highest volume, and the sound can be turned down to socially acceptable levels. The L and R shoulder buttons are a fraction of the size they were on the GBA, and thus are harder to hit. Also, the reduced size of the SP is slightly less comfortable for adult hands than the GBA, but perhaps more comfortable for smaller hands. The cartridge port placement on the lower part of the console is fine for GBA games, since they are flush with the console body, but older Game Boy Color carts will stick out in a way that takes some getting used to. Open it up and the hinge will seek out a preferred, pre-set angle (about 150 degrees), though you can open it a bit wider or narrower for your own comfort. The hinge stands up well to lateral pressure, and over all, the SP seems just as rugged as its predecessor--which has proven to be very rugged, indeed. --Porter B. Hall Unit Specifications CPU: 32-Bit ARM with embedded memory Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU) Screen: 2.9-inch reflective TFT color LCD Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm) Resolution: 240 x 160 pixels in a wide-screen aspect ratio Colors: 511 simultaneous colors from a palette of 32,768 Software: Fully compatible with Game Boy and Game Boy Color game paks Light Source: Front light integrated with LCD Size (closed): 3.3 by 3.23 by .96 inch Weight: Approximately 5 ounces Power Supply: Rechargeable lithium-ion battery Battery Life: 10 hours continuous play with light on; 18 hours with light off; 3 hours recharging
Video Game:
CPU: 32-bit RISC-CPU with embedded memory., Screen: 2.9" Reflective TFT Color LCD, Display Size: 1.61" x 2.41", Resolution: 240 x 160 pixels, Color: Simultaneously display more than 32,000 colors.
Company: Star City
List Price:
Amazon Price: $139.75
Used Price: $44.22
Yoshi's Island: Super Mario Advance 3
Oh no! It looks like your granddad was right--things really were better in the old days. At least they were if you liked 2-D platform games, and Yoshi's Island is indisputably one of the best ever made. Yoshi's Island goes back in time to recount the touching story of the various Yoshis' attempts to unite Baby Mario with his parents. You don't actually control the Italian plumber-to-be but instead his dinosaur pal, who has the curious ability to eat his enemies and then immediately turn them into eggs, which he can then fling at more enemies. Since Yoshi isn't particularly fast and can float in midair for a few seconds after making a jump, the whole dynamics of the normal Mario gameplay have changed, but the same incredible attention to detail and endless imagination that mark all of Nintendo's best efforts are still here in full effect. In fact they're joined this time, after the rather plain-looking prequel, by some wonderful pastel-shaded graphics that were jaw-dropping when the game was originally released in 1995 and still manage to impress now. As with the other Super Mario Advance titles, this game also contains a four-player version of the original Mario Bros. arcade game, making it even more of a bargain than it already was. --David Jenkins, Amazon.co.uk
Video Game:
When the stork was delivering a set of twins, a Koopa named Kamek interfered and made the stork drop one of them. It fell on Yoshi's bak, and now Yoshi's going to reunite the twins!, Guide Yoshi past the dangerous traps set by Kamek and his soldiers, Use Yoshi's unique abilities, from throwing eggs to eating enemies, to beat the bad guys back, Find the morph bubbles that make Yoshi shapeshift and give him all-new powers, Find all the stars, coins and flowers to unlock cool secrets
Company: Nintendo of America
(2006-09-08)
List Price: $19.99
Amazon Price: $32.82
Used Price: $7.48
Fire Emblem: The Sacred Stones
In Fire Emblem: Sacred Stones, you'll battle to defend an empire against internal dangers and external threats. On another world, humanity struck a bargain with demons and ensured generations of peace. Now, suddenly and for no reason, the Grado Empire has invaded neighboring Renais. Twin heirs to the throne of Renais, Eirika and Ephraim, fight to free their kingdom and uncover the secret behind their former ally's treachery.
Video Game:
Take on all-new monster battles and the Tower of Valni, with floor after floor of challenging fights, to gain the experience your soldiers need, As your soldiers increase in skill, you'll be able to choose between multiple classes to customize your army -- cavaliers, paladins, knighst and more are at your disposal, Field dozens of new soldiers and units on the field, from pegasus knights to mage knights, New submaps you'll be able to enter and leave at will, plus a new class change system for upgrades
Company: Nintendo
(2006-09-08)
List Price: $29.99
Amazon Price: $24.99
Used Price: $17.45
Game Boy Advance Console in Glacier
The Game Boy platform (which includes the original unit, the Game Boy Pocket, and the Game Boy Color) came to market when most video game consoles had a life expectancy of just a few years. More than a decade later, the system is still going strong. How did the Game Boy successfully compete--and in some cases bury--an onslaught of faster, more powerful handheld and home console systems? Let us count the ways: affordability, a huge library of games that consistently made the most of the hardware's limitations, smart power management that extended battery life, and uncluttered controls. But perhaps it was the system's ultraportable design that allowed devotees to play video games around their schedule, making it the must-have system for kids and adults alike. Now the Game Boy Advance (or GBA as people are already calling it) comes to us with power that would have been unthinkable back in the day. The portable's 32-bit RISC CPU runs circles around the former's 8-bit workhorse, allowing it to process program instructions much faster. What that means to everyday gamers is more intricate visuals, more simultaneous movement on the screen, and better sound. In fact, the often-annoying beeps and boops of old-school Game Boy titles are being replaced with digitized stereo sound. The extra processing muscle also means you can even network up to four Game Boy Advance units together, via the communication cable, for multiplayer fun off of one shared cartridge. Only two Game Boy Color units could link together, and each unit had to have its own copy of the game. What's not being replaced, however, is the wide selection of Game Boy games. Because the Game Boy Advance system is backward-compatible, it will play its own line of colorful games--including such launch titles as Super Mario Advance, F-Zero: Maximum Velocity, Army Men Advance, High Heat Major League Baseball 2002, Tony Hawk's Pro Skater, and Ready 2 Rumble Boxing: Round 2--as well as all of the monochrome and color games that have already been released for the previous Game Boy systems (nearly 500 in total). Players can view the older games in their smaller, originally square dimensions, or, with the touch of the shoulder button, expand the game to fit the GBA's larger screen. We tried enlarging the screen on a Game Boy Color edition of Tony Hawk's Pro Skater 2 and found that Mr. Hawk was much easier to see. When you first pick up the system, you'll be amazed at how lightweight it is. At fewer than 5 ounces and a little larger than a deck of playing cards, the system easily fits into a shirt pocket without any sag. The GBA's wider shape fits better into a wider range of hands. The former design too often pushed the left and right thumb knuckles together during gameplay. The new layout should be comfortable for all ages, and the center screen orientation makes it easy to see. Game Boy Color owners will find the GBA's larger screen somewhat darker than they're used to, but that's because the screen is outfitted with antiglare technology. Like the old Game Boy Color, the color LCD is not backlit, so you need pretty good light to play by. Unlike that system, though, you won't be craning your neck and tilting the unit to see around the hot-spot reflection of the light bulb in your screen. But you'll also notice the graphics. Sporting what's basically a redesigned SNES technology, you'll see things on the GBA that the big consoles do, such as scaling (making objects larger or smaller) and rotation effects--technological advances that will affect the look of everything from crossing a finish line to throwing a touchdown pass to crawling through a dungeon. Some might argue that Nintendo could have tried to put even more power into this Game Boy Advance. After all, the 32-bit video game had its heyday more than five years ago. Perhaps, but after handling this new handheld, we're inclined to think that Nintendo wisely struck a balance between size, price, and power consumption. And considering how well the old 8-bit system weathered the decade's technological storms, we think the Game Boy Advance is here to stay, and we're glad. --Porter B. Hall Unit SpecificationsCPU: 32-bit RISC CPU with embedded memoryScreen: 2.9-inch reflective TFT color LCD Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm)Resolution: 38,000 pixels in a wide-screen aspect ratio (10,000 per square inch)Colors: 512 simultaneous colors from a palette of 32,768Size: 3.2 by 5.6 by 1 inch (82 by 144.5 by 24.5 mm)Weight: Approximately 5 ounces (140 grams)Power Supply: 2 AA alkaline batteriesBattery Life: Approximately 15 hours continuous play
Video Game:
Get set for an all-new generation of games powered by the world's first 32-bit handheld!, Plays all the Game Boy and Game Boy Color games you already own!, New wide-screen format with higher resolution and brilliant color for dazzling, detailed graphics!, Use the Game Link cable to link up with other Game Boy Advance systems, and play 4-player games on 4 different screens. (Game Link cable sold seperately.), Includes two AA batteries.
Company: SPIG
List Price: $141.28
Amazon Price:
Used Price: $28.99
Game Boy Advance SP Pearl Blue
The GBA SP is as small as a PDA and more portable than the original GBA. Take your portable gaming to the next dimension with this futuristic new game system! Color- Pearl Blue
Video Game:
This incredible redesign features a fantastic flip-screen; Unopened, the unit fits easily in your pocket, When it's opened, gamers are in for a treat -- the screen can display up to 32,000 colors, and has a Backlit screen for comfortable game viewing, Redesigned button and D-pad placement make for hours of more comfortable playing, Powered by a rechargeable Lithium-Ion Battery that provides 18 hours of play with the light off(up to 10 hours with the light on), Games are backwards-compatible -- your Game Boy Advance games will play just fine on the GBA SP
Company: Nintendo of America
(2006-06-15)
List Price: $79.99
Amazon Price: $147.75
Used Price: $62.94
Game Boy Wireless Adapter
This Wireless Adapter For Game Boy Advance lets you communicate with several GBAs without a GameLinkconnection. Link up systems as far as 30 meters away, for head-to-head competition without a jumble of cables!
Video Game:
Built-in prevention of radio signal interference, Efficient design draws as little battery power as possible
Company: Nintendo of America
(2006-06-15)
List Price: $19.99
Amazon Price: $14.97
Used Price: $8.45
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